| War Machine | |
|
|
Author | Message |
---|
returnOfTank402
Posts : 46 Join date : 2017-07-15 Location : Omaha,Nebraska
| Subject: War Machine May 30th 2020, 8:57 pm | |
| I never was good at code but I like spriting. I will be doing a spritesheet very close to the warmachine in my avatar.When completed I will be releasing it here as open source material.I figure it is the least I can do for the community in return of all the joy I have gotten from everyones creations and banter here at MMV. Hopefully the sprites will come to good use for someone when I'm finished with them. | |
|
| |
087-B
Posts : 237 Join date : 2019-03-22 Age : 23 Location : Earth-616.5
| Subject: Re: War Machine May 30th 2020, 9:14 pm | |
| That's a nice idle sprite! I can see elements of ZVitor's Iron Man in there, but it works! My main gripe is the chest piece in the middle of his torso looks like its detaching from his body, so I'd suggest fixing that. Other than that, it's cool so far! | |
|
| |
returnOfTank402
Posts : 46 Join date : 2017-07-15 Location : Omaha,Nebraska
| Subject: Re: War Machine May 30th 2020, 9:33 pm | |
| yeh, ive gotten rid of the chest plate over the abdomend already,im revamping that animation into an entire sheet.
| |
|
| |
returnOfTank402
Posts : 46 Join date : 2017-07-15 Location : Omaha,Nebraska
| Subject: Re: War Machine May 30th 2020, 10:30 pm | |
| [You must be registered and logged in to see this image.]i will be detailing the blues more and changing them to more of a silverish color but this is the main concept of him next to Zvitors Ironman. | |
|
| |
087-B
Posts : 237 Join date : 2019-03-22 Age : 23 Location : Earth-616.5
| Subject: Re: War Machine May 30th 2020, 10:46 pm | |
| I'd also recommend aligning the sprites better. His feet shouldn't be moving up and down like that, he should be staying steady wherever he's stationed. Look at ZVitor's Iron Man, see how he's essentially locked to the ground?
Additionally, maybe you could try and make the arms a bit more... natural? They look very twitchy, which gives the sprites a very... choppy feel. It makes the animation feel off.
I'm not an artist whatsoever, so I'm really bad at making suggestions and offering advice. Still it's a great start so keep up the good work. | |
|
| |
returnOfTank402
Posts : 46 Join date : 2017-07-15 Location : Omaha,Nebraska
| Subject: Re: War Machine May 31st 2020, 12:33 am | |
| i made him bounce up and down intentionally(like muhammad alis stance in boxing).when someone makes a character from the sprites if they do the feet allign aswell planted like zvitors stance if they choose to do so. [You must be registered and logged in to see this image.] | |
|
| |
087-B
Posts : 237 Join date : 2019-03-22 Age : 23 Location : Earth-616.5
| Subject: Re: War Machine May 31st 2020, 12:45 am | |
| Ahh, I getcha. I think the bouncing could be a bit more defined though, like maybe he's moving side to side slightly? Like this with Ken: [You must be registered and logged in to see this image.] | |
|
| |
Shining
Posts : 5028 Join date : 2013-03-26 Age : 44 Location : Italy
| Subject: Re: War Machine May 31st 2020, 2:32 am | |
| We will wait your war machine | |
|
| |
malevka1
Posts : 1825 Join date : 2012-12-18 Age : 40 Location : Ukraine dudchany Украина дудчаны
| Subject: Re: War Machine May 31st 2020, 5:29 am | |
| keep up the good work. | |
|
| |
Sponsored content
| Subject: Re: War Machine | |
| |
|
| |
| War Machine | |
|