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Armored Spiderman and Nate Grey Emptyby Shining Today at 2:33 pm

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 Armored Spiderman and Nate Grey

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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 3:15 pm

Armored Spiderman and Nate Grey 3876111886
Regarding feedback, it is very much welcomed and encouraged, and we thank any of you that take the time to offer it. But at no time does that give you license to insult our community or our members when you do so. We have a rule about respect at all times and we expect all of our members to follow it, including when giving feedback.

This is the text on the website when you are going to publish something.

Due to a mistake I come here to disclose a character. This link will be available for 24 hours (due to the upload account). But whoever wants to reload the links again ok.

Clarification Note:
Dear Demunlawin, you were wrong, because the character you posted on the other member's forum is not the actual requested request (in that specific case, only the chain combo and the super jump were changed).
So here is a link for you to test the char, and I really hope you have fun with it. It is a different proposal from Super Armor (something more like Mech Zangief), it has a metallic luster and steel sound, a heavier character, it is not affected by Cancel and does not fall.

As I said, a different proposal ... And along with an edition, as you said yourself, 'made from the heart', of a character I have always liked, and for years it has been forgotten. A Vs Style mode (like MvC2), new moves, some franksprites and a ripped sound file from X-men Legends 2 have been added.

Both editions must have several defects, and a lack of sprites, for sure. But I think that evolving with knowledge and receiving positive feedbacks and support, new updates can come and further improve the characters. May everyone have fun as I have fun with these characters.

And decide to do that today because I received a PM ... With wise words ... Words that made me reflect ... I have a hardened heart, and as a health professional, I go out to work and I don't know if I'll be back, without Covid ... In a world with the Covid pandemic, strife at Mugen is ridiculous. Thank you the person of the words.
And despite all the favored and received rudeness, I forgive you Demunlawin, and I hope that one day you can forgive me. The real courage and manhood is in recognizing mistakes, learning and evolving as a more civilized society.

Armored Spiderman
https://mega.nz/file/DHgFEIrL#0hODzOBsiVmnokstVQ5B3HYjXIxMWj7XG7wpJzO_Ts0

Nate Grey
https://mega.nz/file/DT4xkIYK#qhjvja3RcnBIlHCNxrGu3L3y-UT9XK0FMpm26uPvRT0

MatreroG likes this post

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Shining

Shining


Posts : 5035
Join date : 2013-03-26
Age : 44
Location : Italy

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 4:06 pm

Armored Spiderman and Nate Grey 670481599
Great words
We Wil try your chars
All together are here to learn and to grow
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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 4:26 pm

Shining wrote:
Armored Spiderman and Nate Grey 670481599
Great words
We Wil try your chars
All together are here to learn and to grow

Tanks dude. For all. tears of joy
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yolomate

yolomate


Posts : 7507
Join date : 2013-06-17
Age : 47

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 5:21 pm

ok I tested this version and...got more metallic palettes great news!
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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 5:25 pm

yolomate wrote:
ok I tested this version and...got more metallic palettes great news!

What good news! Make your magic great pallet wizard!
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yolomate

yolomate


Posts : 7507
Join date : 2013-06-17
Age : 47

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 5:49 pm

first to Nate!
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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 5:55 pm

yolomate wrote:
first to Nate!

ilu ilu ilu
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yolomate

yolomate


Posts : 7507
Join date : 2013-06-17
Age : 47

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 6:23 pm

sad but no working the palettes in Nate...you united uniform of Nate with the others specials chars sprites, the skin united the boots etc etc Sad Sad Sad
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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 6:48 pm

yolomate wrote:
sad but no working the palettes in Nate...you united uniform of Nate with the others specials chars sprites, the skin united the boots etc etc Sad Sad Sad

Armored Spiderman and Nate Grey 2399657483 riiiggghhht
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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 6:49 pm

Did you like the characters? managed to have fun? The important thing is this. Thanks for the support in the palettes.
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demunlawin

demunlawin


Posts : 554
Join date : 2012-07-19
Age : 41

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 8:39 pm

GLOWING SPIDERMAN REVIEW:

Armor effect is still non-existent, even with added metal banging sound to the damage states and palette armor colors... the sprite size compression was bad...the glowing state made it worst...
Takes damage like regular spider in mugen and offensive mode is always on like Mech Zangief...
Rename your "Super Armor" Code to "Always Offensive & Never Blocking"
Your Super Armor Code is already mocking you on your face on the site where your actively posting my edits that was supposed to be for MUGENMULTIVERSE Members Only...try looking for it

Changed combo system of quick two combo uppercut and slam, in which was a good thing if the combo setting was changed into a standing launcher instead...

Still lacking animation transition, either by sprite animation of choice or just being hasty or etc...

Gusts effects are always off like all your edits, learn to time them accurately...they go off before the action state time starts and go off before the action state is over...

Teleports randomly when being hit by opponent, and spiderman preferably ALWAYS likes to die on the center of the universe/stage even when defeated at the very edge of the corners of the Mugen Stage, would ALWAYS teleport to die at the center, either a bug or by choice...

Overall, the improvement is at the combos and super jump only...still deceiving the Armor thing through it's state effects, palette and sound effects

Still wont forgive you for betraying my trust and posting My Edits for Mugenmultiverse on the other site that you choose to be active...
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LoKoLoKo

LoKoLoKo


Posts : 170
Join date : 2012-05-20
Location : Brazil

Armored Spiderman and Nate Grey Empty
PostSubject: Re: Armored Spiderman and Nate Grey   Armored Spiderman and Nate Grey EmptyMay 5th 2020, 8:53 pm

demunlawin wrote:
GLOWING SPIDERMAN REVIEW:

Armor effect is still non-existent, even with added metal banging sound to the damage states and palette armor colors... the sprite size compression was bad...the glowing state made it worst...
Takes damage like regular spider in mugen and offensive mode is always on like Mech Zangief...
Rename your "Super Armor" Code to "Always Offensive & Never Blocking"
Your Super Armor Code is already mocking you on your face on the site where your actively posting my edits that was supposed to be for MUGENMULTIVERSE Members Only...try looking for it

Changed combo system of quick two combo uppercut and slam, in which was a good thing if the combo setting was changed into a standing launcher instead...

Still lacking animation transition, either by sprite animation of choice or just being hasty or etc...

Gusts effects are always off like all your edits, learn to time them accurately...they go off before the action state time starts and go off before the action state is over...

Teleports randomly when being hit by opponent, and spiderman preferably ALWAYS likes to die on the center of the universe/stage even when defeated at the very edge of the corners of the Mugen Stage, would ALWAYS teleport to die at the center, either a bug or by choice...

Overall, the improvement is at the combos and super jump only...still deceiving the Armor thing through it's state effects, palette and sound effects

Still wont forgive you for betraying my trust and posting My Edits for Mugenmultiverse on the other site that you choose to be active...

Thanks for the feedback. As I said before, it's another proposal for super armor, a different code, with its advantages and disadvantages ... If you liked it ok, have fun, if you didn't like it, ok also delete it from your game. The option of forgiving or not, is your question, only yours ... I don't have it in my heart, because I forgave you. For me, past waters do not move mills. drop da bomb
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