| Iron Skull | |
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+7spidergoku Arkady wingnut flammableking cravd Ax JARRO77 11 posters |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 3rd 2013, 3:32 pm | |
| - Beto wrote:
- spidergoku wrote:
- here it is
[You must be registered and logged in to see this image.] different angle on hes chest plate I meant that the skull is as a LED, it should blink during stance, I think it was the intention of spider goku i try at add the LED but onestly i don't like, i prefer don't add LED, for Ax man i always like your ideas you know this but for this time ( only my personal taste) i don't like this red lines , i can guarantee this armor it's already good with colors and symbol | |
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DukeNukem 2417
Posts : 417 Join date : 2013-04-10
| Subject: Re: Iron Skull August 3rd 2013, 3:39 pm | |
| Right---Iron Skull definitley looks like he's going to beat the hell out of anyone he comes across....and I like that.
Looking forward to this one, JARRO77. B) | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 10th 2013, 3:53 am | |
| - DukeNukem 2417 wrote:
- Right---Iron Skull definitley looks like he's going to beat the hell out of anyone he comes across....and I like that.
Looking forward to this one, JARRO77. B) Thanks man glad you like hey guys i want your opinion about this now the progress are 70% complete i make the first sprite for the hyper move with the golden armor( a few weeks ago i had to change my pc screen,now i have a new pc screen,it's a new generation of pc screen like the big TV screen, with this screen, more color for the char are changed it's like are become more more clear, it's like now the chars in my mugen are not have the shadow so my question is, what you think about this sprite?? in my pc i see this sprite good [You must be registered and logged in to see this image.] | |
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Fightfan
Posts : 462 Join date : 2012-07-18
| Subject: Re: Iron Skull August 10th 2013, 12:19 pm | |
| Looks great, but what all will he do in that form? | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 10th 2013, 12:23 pm | |
| when i complete the animation he make a beam | |
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wingnut
Posts : 811 Join date : 2012-11-10
| Subject: Re: Iron Skull August 11th 2013, 1:21 pm | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 19th 2013, 2:35 am | |
| hi all, a'm going to complete the char, i have 5 hyper moves for now, 3 are complete,the hyper move number 4 ( it's the hyper move with the golden armor) it's complete but i want add 1 smal thing in the code, you know the hyper move with war machine red skull this [You must be registered and logged in to see this image.]when war machine red skull came, if the opponent it's near war machine red skull hit the opponent ( i want add this in the code, i don't know how add this, my red skull came and if the opponent it's near my red skull must hit the opponent and after make the beam, because for now if the opponent it's near my beam dont hit the opponent the hyper move number 5, i need the code, i don't understand why the code dosn't work,because it's a easy code, so if someone pls can help me contact me i need help in this 2 thing | |
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Fightfan
Posts : 462 Join date : 2012-07-18
| Subject: Re: Iron Skull August 19th 2013, 11:14 pm | |
| Not understanding what you are saying. Are you wanting to use the same hyper as the other Red Skull? | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 20th 2013, 12:29 am | |
| the problems are: i need the code for the hyper move number 5
and for the hyper move number 4 I don't want use the hyper move of red skull( my hyper it's with the golden armor) i need one improve in the code,if i make the hyper move and my opponent it's too near i don't hit the opponent, so i need one improve in the code like the hyper move of war machine red skull | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 22nd 2013, 12:38 pm | |
| maybe if i post the animation, someone decide to help me [You must be registered and logged in to see this image.]i want post a screenshot, how you can see in the first screenshot [You must be registered and logged in to see this image.]if the opponent it's near when war machine red skull came hit the opponent and after the opponent make like a jump in the air you can see in the second screenshot [You must be registered and logged in to see this image.]i need the code for make this, with this hyper move iron skull make a beam, but if the opponent it's too near i don't hit the opponent, i need one small improviment in the code, like( if the opponent it's near i hit the opponent with the punch like a standing strong punch and after with the beam
Last edited by JARRO77 on August 23rd 2013, 3:18 am; edited 2 times in total | |
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cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
| Subject: Re: Iron Skull August 22nd 2013, 3:21 pm | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 24th 2013, 3:19 am | |
| Thanks cravd glad you like I was sure to have problems with the skull symbol for the walk forward,so i decide to leave like one of the last animation, i try at add the skull symbol but the final result it's horrible, [You must be registered and logged in to see this image.]if someone pls can help me with the add of the skull symbol i really apreciate it, i give the credit too when i release the char | |
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spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
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spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
| Subject: Re: Iron Skull August 25th 2013, 3:24 pm | |
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JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Iron Skull August 26th 2013, 4:44 pm | |
| Thanks So Much Man!!! you are awesome!!!! | |
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