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Marvel vs Touhou Lifebars [1.1 / OpenGL] Emptyby vellrrarth Today at 5:13 am

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 Marvel vs Touhou Lifebars [1.1 / OpenGL]

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Ryoucchi




Posts : 28
Join date : 2014-08-24

Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty
PostSubject: Marvel vs Touhou Lifebars [1.1 / OpenGL]   Marvel vs Touhou Lifebars [1.1 / OpenGL] EmptyDecember 4th 2019, 6:55 am

following the release / update of my Marvel vs Touhou: RE:BOOT screenpack (get it while it's still hot :p), i thought to myself that the next logical step would be to build some lifebars to go with it, and so i went and did exactly that.

anyways, let's not waste our time talking and move on to the screenshots:

Normal Portraits Version
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen034
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen037

Custom Portraits Version
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen027
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen033

and finally, the download link (readme and portrait template included):

Code:
https://mega.nz/#!FxIwCC7Z!dHJPCQUgf16cmBBaHU4sCYPeutTb61CH-9MDzwfsqrM

hope to have served you well  Marvel vs Touhou Lifebars [1.1 / OpenGL] 705151839
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Ryoucchi




Posts : 28
Join date : 2014-08-24

Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty
PostSubject: Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]   Marvel vs Touhou Lifebars [1.1 / OpenGL] EmptyDecember 6th 2019, 8:28 am

Little update:

- fixed the issue with mid sprites not showing up (the red bar that briefly stays in place when you lose health)
- fixed the slight mispositioning on the turns mode portraits for the normal portraits version
- adjusted the shine effects on the marvel and touhou logo so that they're a bit more prominent now.

go ahead and redownload.
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manbatshark8

manbatshark8


Posts : 355
Join date : 2015-05-28
Age : 25
Location : Mexico

Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty
PostSubject: Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]   Marvel vs Touhou Lifebars [1.1 / OpenGL] EmptySeptember 2nd 2022, 10:41 pm

Ryoucchi wrote:
Little update:

- fixed the issue with mid sprites not showing up (the red bar that briefly stays in place when you lose health)
- fixed the slight mispositioning  on the turns mode portraits for the normal portraits version
- adjusted the shine effects on the marvel and touhou logo so that they're a bit more prominent now.

go ahead and redownload.
someone has this one? the link is broken
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Barkodaxx




Posts : 26
Join date : 2022-10-14

Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty
PostSubject: Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]   Marvel vs Touhou Lifebars [1.1 / OpenGL] EmptyAugust 21st 2024, 9:43 pm

hey uh...the images arent showing up
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Barkodaxx




Posts : 26
Join date : 2022-10-14

Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty
PostSubject: Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]   Marvel vs Touhou Lifebars [1.1 / OpenGL] EmptyAugust 24th 2024, 5:09 pm

Ryoucchi wrote:
following the release / update of my Marvel vs Touhou: RE:BOOT screenpack (get it while it's still hot :p), i thought to myself that the next logical step would be to build some lifebars to go with it, and so i went and did exactly that.

anyways, let's not waste our time talking and move on to the screenshots:

Normal Portraits Version
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen034
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen037
Is it possible to change the icons in the middle?

Custom Portraits Version
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen027
Marvel vs Touhou Lifebars [1.1 / OpenGL] Mugen033

and finally, the download link (readme and portrait template included):

Code:
https://mega.nz/#!FxIwCC7Z!dHJPCQUgf16cmBBaHU4sCYPeutTb61CH-9MDzwfsqrM

hope to have served you well  Marvel vs Touhou Lifebars [1.1 / OpenGL] 705151839
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Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty
PostSubject: Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]   Marvel vs Touhou Lifebars [1.1 / OpenGL] Empty

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Marvel vs Touhou Lifebars [1.1 / OpenGL]
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