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 Soul Calibur Edits

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+23
Shining
JARRO77
brucewayne74
Yardekg
volzzilla
WaldoMugen
MatreroG
demunlawin
chuchoryu
ldpp
LESSARD
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lordzeus1
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ultrafatality18
mulambo
nedflandeurse
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Nexus Gaming
27 posters
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AuthorMessage
Nexus Gaming




Posts : 935
Join date : 2012-10-26

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJanuary 2nd 2020, 11:47 pm

don't give up when ever your computer is back and working you can continue i lost files before and i start over and projects look better then i go and work on it again...you have time no rush.
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mulambo

mulambo


Posts : 317
Join date : 2017-12-23
Location : Italy

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJanuary 3rd 2020, 9:45 am

Voldo looks a bit chunky, tbh. If you look clearly in the concept art and in the game, he's not like that: he has a well-defined body, he's tall. Yeah, he uses weird positions and moves, but this doesn't mean that his design should be also be weird. I also reccomend you to take reference from the game, and avoid frankenspriting.

his blades also look like... sorry.. dildos, not metal/sharp/real blades.

a loud suggestions to you, char makers : TAKE YOUR TIME. don't hurry on things, MUGEN is about making good quality stuff, not to make as many chars as possible to become "kings of the scene" or something. there's no contest.
If people ask you "make this char, make this other char, etc." then nobody forces you just to make them happy, because they will probably play with those chars once or twice, then easily forget them and focus on something new freshly released, to add more crappy chars to their monstrous 1x1 portraits rosters. Let's say the truth... I understand MUGEN chars need time to be made, but this doesn't represent an excuse to make a char in a month, disregarding any obvious defect and/or trusting those who compliment you and give you no actual critics. scratch
what I'm about to say may scare you, but please, please, stop frankenspriting.
learn to sprite from scratch, who gives a heck if you don't succeed, at least the final result won't be that cheap. don't come at me like "hey I can't sprite". then learn. learn. it's not so difficult.
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http://emanuelepepi.altervista.org
CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJanuary 9th 2020, 8:15 pm

mulambo wrote:
Voldo looks a bit chunky, tbh. If you look clearly in the concept art and in the game, he's not like that: he has a well-defined body, he's tall. Yeah, he uses weird positions and moves, but this doesn't mean that his design should be also be weird. I also reccomend you to take reference from the game, and avoid frankenspriting.

his blades also look like... sorry.. dildos, not metal/sharp/real blades.

a loud suggestions to you, char makers : TAKE YOUR TIME. don't hurry on things, MUGEN is about making good quality stuff, not to make as many chars as possible to become "kings of the scene" or something. there's no contest.
If people ask you "make this char, make this other char, etc." then nobody forces you just to make them happy, because they will probably play with those chars once or twice, then easily forget them and focus on something new freshly released, to add more crappy chars to their monstrous 1x1 portraits rosters. Let's say the truth... I understand MUGEN chars need time to be made, but this doesn't represent an excuse to make a char in a month, disregarding any obvious defect and/or trusting those who compliment you and give you no actual critics. scratch
what I'm about to say may scare you, but please, please, stop frankenspriting.
learn to sprite from scratch, who gives a heck if you don't succeed, at least the final result won't be that cheap. don't come at me like "hey I can't sprite". then learn. learn. it's not so difficult.




thanks for your words my friend. drop da bomb drop da bomb drop da bomb drop da bomb
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ultrafatality18




Posts : 7
Join date : 2014-03-16

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJanuary 10th 2020, 6:10 pm

im sure you could scrap up a cpu charger for like 10 bucks man, look on ebay
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CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: amy progress   Soul Calibur Edits - Page 2 EmptyJanuary 16th 2020, 8:26 pm

CARNAGE777 wrote:
bad news people, I will stop at this because my computer charger made short, and I have no money to buy it ... I will panic

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CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: Amy is coming soon to mugen   Soul Calibur Edits - Page 2 EmptyMay 20th 2020, 9:14 pm

CARNAGE777 wrote:
CARNAGE777 wrote:
bad news people, I will stop at this because my computer charger made short, and I have no money to buy it ... I will panic

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Hello amy's sprites are almost ready to break free, naturally they will be open source for free use.
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Navana

Navana


Posts : 2019
Join date : 2014-06-17
Age : 30
Location : Ohio

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyMay 20th 2020, 9:17 pm

Welcome back! These look very nice and you did amazing when it came to your comeback!

CARNAGE777 likes this post

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Nexus Gaming




Posts : 935
Join date : 2012-10-26

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyMay 21st 2020, 9:59 am

i do like the progress here
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CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyMay 21st 2020, 8:19 pm

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CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: Xianghua   Soul Calibur Edits - Page 2 EmptyJune 4th 2020, 8:54 pm

CARNAGE777 wrote:
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lordzeus1




Posts : 203
Join date : 2014-06-30

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJune 4th 2020, 11:54 pm

interesante
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Nexus Gaming




Posts : 935
Join date : 2012-10-26

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJune 5th 2020, 12:10 am

i do like this a lot
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CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJune 10th 2020, 7:38 pm

Bueno, como veran decidi cambiar la base para xianghua esto debido a que no me gusto el resultado obtenido con Ton pooh, pase al menos 5 dias intentando obtener un resultado que me satisfaciera , y la verdad no me gusto como estaba quedando.Los planes siguen en pie la siguiente tanda de personajes incluyen a Xianghua y Tira ,despues estara Groh de soul calibur 6 , y otro personaje que a un no decido si sera zasalamel o Talim.


Well, as you will see I decided to change the basis for xianghua this because I did not like the result obtained with Ton pooh, I spent at least 5 days trying to obtain a result that satisfied me, and I really did not like how it was staying. The plans continue still standing the next batch of characters include Xianghua and Tira, later there will be Groh of soul calibur 6, and another character who will not decide whether it will be zasalamel or Talim.


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Nexus Gaming




Posts : 935
Join date : 2012-10-26

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJune 10th 2020, 9:51 pm

Smile Very Happy cheers clap
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CARNAGE777

CARNAGE777


Posts : 918
Join date : 2014-02-09
Age : 35
Location : mexico

Soul Calibur Edits - Page 2 Empty
PostSubject: Re: Soul Calibur Edits   Soul Calibur Edits - Page 2 EmptyJune 19th 2020, 9:26 pm

Nexus Gaming wrote:
Smile Very Happy cheers clap




Hello community, as you will see I have these two models for Xianghua, of which one is already finished, the second is that of ton pooh that is in progress, and of which to be honest I do not like how it is staying ... but I would like it listen to what the members of the forum think.

Hola comunidad, como veran tengo estos dos modelos para Xianghua, de los cuales uno ya esta terminado, el segundo es el de ton pooh que esta en progreso, y del cual para ser honesto no me agrada como esta quedando...pero me gustaria escuchar que opinan los miembros del foro.

model A

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model B

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