| PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes | |
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+9ferreira Doom shanri carpa5 bam77 skhsato123 Shining dakidbanks thatguy 13 posters |
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thatguy
Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
| Subject: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 4th 2019, 10:52 pm | |
| Captain Cold by skhsato123 fixed by thatguy with new palettes from yolomate https://mega.nz/#!AMliiSoJ!GJEDeV8NLrBJaEtj9ebAPzBcMohhIi69arlaDC8-VB0 Released early due to a mistake of circumstances... you guys win with an early release palfix by thatguy I ripped all the sprites from the SFF created a sprite sheet of all captain cold character sprites (including all colors) created a palette from the sprite sheet applied the palette to all sprites added all sprites back to the SFF file added the palette as default palette in the def file
Last edited by thatguy on May 5th 2019, 1:15 am; edited 3 times in total (Reason for editing : Fixed version May the 4th 11pm) | |
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dakidbanks
Posts : 167 Join date : 2012-05-31
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 1:48 am | |
| Did you just do palette fixes? Any gameplay updates? | |
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Shining
Posts : 5034 Join date : 2013-03-26 Age : 44 Location : Italy
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 3:00 am | |
| Great work guys... Thanks | |
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skhsato123
Posts : 2968 Join date : 2013-04-04 Age : 39 Location : Egypt
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 4:33 am | |
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bam77
Posts : 884 Join date : 2014-03-07
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 9:40 am | |
| Released before the event? . This Captain Cold is going straight to my mugen. Good work to both of you. | |
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carpa5
Posts : 1388 Join date : 2012-06-04
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 10:10 am | |
| nice thanks for this captain cold | |
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thatguy
Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 10:40 am | |
| Thanks for the comments guys - dakidbanks wrote:
- Did you just do palette fixes? Any gameplay updates?
My notes are on the first post, but you are correct Palettes work now. There was no other feedback on the release thread to fix before this update was released. | |
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shanri
Posts : 422 Join date : 2015-05-29
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 12:24 pm | |
| awesome. thanks for the pre-event release. and thanks to helping to improve this character. i love the group work nature of mugen! | |
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Doom
Posts : 10512 Join date : 2014-08-22
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ferreira
Posts : 166 Join date : 2012-11-06 Age : 36 Location : MEXICO CDMX
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 4:20 pm | |
| - dakidbanks wrote:
- Did you just do palette fixes? Any gameplay updates?
pallets do not workin why? | |
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skhsato123
Posts : 2968 Join date : 2013-04-04 Age : 39 Location : Egypt
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 4:50 pm | |
| I m working on his version 2.0 | |
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yolomate
Posts : 7507 Join date : 2013-06-17 Age : 47
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 4:59 pm | |
| - ferreira wrote:
- dakidbanks wrote:
- Did you just do palette fixes? Any gameplay updates?
pallets do not workin why? you got this version or download and put the palettes in older version? | |
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thatguy
Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 5:27 pm | |
| - ferreira wrote:
- dakidbanks wrote:
- Did you just do palette fixes? Any gameplay updates?
pallets do not workin why? I just downloaded from MMV (my post above) and tested in mugen 1.0. Palettes are working for me. Did you download this from somewhere else? If you file isn't called "MVD-CaptainCold-fixed_May_the_4th_11pm.rar" then you have the wrong version. | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 5th 2019, 10:37 pm | |
| thank you to all involved in the update feedback: - would like the command strings standardized to QC+ 1 button for specials, QC + 2 buttons for hypers - name don't need full capitalization - one of either standing or crouching HP needs to launch the opponent - most of the fx coming from the gun moves need to be aligned a little better with the end of the gun to appear as if coming from the gun barrel - d,df,f +B has no fx shooting at all before the icicles drop. rotated fx from the ice slick special should be able to be used there - he pulls some disappearing thing during dash forward? - some hard to explain alignment issues with d,db,b+B and dash back - on the ice sled hyper, it'd be a better visual if the move did not stop if the opponent blocked it or was not there to be hit. if it misses or is blocked, it'd just look alot cooler than it is now to see it happen anyway - a special version of the ice sled that only moves once would be great due to showing off a cool visual - standing and crouching LP do not chain into their corresponding LK | |
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thatguy
Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes May 6th 2019, 1:42 am | |
| - skhsato123 wrote:
- I m working on his version 2.0
Excellent to hear Volzzilla posted some great feedback here: - volzzilla wrote:
- thank you to all involved in the update
feedback: - would like the command strings standardized to QC+ 1 button for specials, QC + 2 buttons for hypers - name don't need full capitalization - one of either standing or crouching HP needs to launch the opponent - most of the fx coming from the gun moves need to be aligned a little better with the end of the gun to appear as if coming from the gun barrel - d,df,f +B has no fx shooting at all before the icicles drop. rotated fx from the ice slick special should be able to be used there - he pulls some disappearing thing during dash forward? - some hard to explain alignment issues with d,db,b+B and dash back - on the ice sled hyper, it'd be a better visual if the move did not stop if the opponent blocked it or was not there to be hit. if it misses or is blocked, it'd just look alot cooler than it is now to see it happen anyway - a special version of the ice sled that only moves once would be great due to showing off a cool visual - standing and crouching LP do not chain into their corresponding LK
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| Subject: Re: PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes | |
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| PRE-EVENT RELEASE Captain Cold by skhsato123 (fixed by thatguy), Yolomate palettes | |
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