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Subject: TMNT Leonardo (Remastered) (1.0/1.1) March 31st 2019, 8:45 am
Turtle. Also, support MUGEN 1.0 and 1.1.
Credit to R@ce for the original character.
malevka1
Posts : 1825 Join date : 2012-12-18 Age : 40 Location : Ukraine dudchany Украина дудчаны
Subject: Re: TMNT Leonardo (Remastered) (1.0/1.1) March 31st 2019, 9:19 am
gorgeous well done
Last edited by malevka1 on March 31st 2019, 12:19 pm; edited 1 time in total
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: TMNT Leonardo (Remastered) (1.0/1.1) April 1st 2019, 12:11 am
saw some cool things in that video.
by the way, you mentioned supports 1.1 and 1.0. i guess not all your edits like that in working both?
skhsato123
Posts : 2968 Join date : 2013-04-04 Age : 39 Location : Egypt
Subject: Re: TMNT Leonardo (Remastered) (1.0/1.1) April 1st 2019, 8:41 am
fantastic waiting the rest of tmnt
Mr.Giang
Posts : 141 Join date : 2018-09-17
Subject: Re: TMNT Leonardo (Remastered) (1.0/1.1) April 4th 2019, 9:40 am
volzzilla wrote:
saw some cool things in that video.
by the way, you mentioned supports 1.1 and 1.0. i guess not all your edits like that in working both?
FYI, most of the time, my stuff supports 1.1 only (then depending on how huge the demand is, I release 1.0 version shortly after that).
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: TMNT Leonardo (Remastered) (1.0/1.1) April 5th 2019, 1:26 am
Do Thi wrote:
volzzilla wrote:
saw some cool things in that video.
by the way, you mentioned supports 1.1 and 1.0. i guess not all your edits like that in working both?
FYI, most of the time, my stuff supports 1.1 only (then depending on how huge the demand is, I release 1.0 version shortly after that).
don't suppose my comments of hoping for 1.0 versions on cyborg and cap marvel will put them over the top on said demand?
Mr.Giang
Posts : 141 Join date : 2018-09-17
Subject: Re: TMNT Leonardo (Remastered) (1.0/1.1) April 5th 2019, 1:35 am
volzzilla wrote:
Do Thi wrote:
volzzilla wrote:
saw some cool things in that video.
by the way, you mentioned supports 1.1 and 1.0. i guess not all your edits like that in working both?
FYI, most of the time, my stuff supports 1.1 only (then depending on how huge the demand is, I release 1.0 version shortly after that).
don't suppose my comments of hoping for 1.0 versions on cyborg and cap marvel will put them over the top on said demand?
I could work on 1.0 version of Cyborg though but there are not a lot of demands for him atm so I don't feel like it is worth to do so. However, my Captain Marvel has a lot of demands for 1.0 but 1.0 doesn't support her angle beam codes (it crashes since the codes are designed specifically for OpenGL usage, which is only available for 1.1) so it is very likely that she won't get 1.0 version soon.