The Mugen Multiverse
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
 
PortalHomeFAQMemberlistLatest imagesUsergroupsSearchRegisterComic WIP TrackerDownloadsLog inChat
Website Navigation Help
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Shao Kahn Release
Random "sprite selection" Emptyby Nexus Gaming Today at 4:49 pm

» hello everyone
Random "sprite selection" Emptyby Prof Seb Today at 12:26 pm

» Yungmie Release
Random "sprite selection" Emptyby Shining Today at 12:09 pm

» Feilin Release - Yungmie update
Random "sprite selection" Emptyby Shining Today at 12:03 pm

Special Features at MMV




Chat on MMV w/ Discord

Video Content Creation Reference
Search
 
 

Display results as :
 
Rechercher Advanced Search

 

 Random "sprite selection"

Go down 
5 posters
AuthorMessage
Tradt-Production

Tradt-Production


Posts : 237
Join date : 2014-11-15
Age : 32
Location : France

Random "sprite selection" Empty
PostSubject: Random "sprite selection"   Random "sprite selection" EmptyFebruary 9th 2019, 12:56 pm

Ok, I will try to explain my question there.

(No it is not about the "random" in character select screen)

What I want to know is :

Imagine a menu screen what contain a sprite of a character, is there a code for each time the menu get visited/game restard, the character sprite change randomly to an other one, between some specifics sprites in the system.sff


Sorry I hardly find words to explain my question, I hope it can be understood by you people
(Also, my native language is not english.)


Last edited by Tradt-Production on February 10th 2019, 7:43 am; edited 1 time in total
Back to top Go down
http://tradtmugen.blogspot.fr/
Shining

Shining


Posts : 4858
Join date : 2013-03-26
Age : 44
Location : Italy

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 9th 2019, 1:31 pm

I had in mind to ask something similar
Back to top Go down
thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 9th 2019, 2:13 pm

Mugen:
The Small and Large Portraits are pulled from single sprites.
I do not know of a way to code more than 1 sprite there.

Code:

Ikemen:
The Small portrait is the same as mugen, 1 single sprite pulled from the character's SFF
The large portrait is the characters animated stance.
With Ikemen you could code your own animation, with multiple portraits.
This would give the illusion of random portraits as they would be always changing as quick or slow as you want.
Back to top Go down
Shining

Shining


Posts : 4858
Join date : 2013-03-26
Age : 44
Location : Italy

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 9th 2019, 2:23 pm

but i mean if is it possible to have different sprite codes in same characters
for example pushing A button there is a character with sprite.sff
and pushing B button in select screen there is same character but with sprite1.sff

or something similar
Back to top Go down
Tradt-Production

Tradt-Production


Posts : 237
Join date : 2014-11-15
Age : 32
Location : France

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 9th 2019, 2:33 pm

Sorry thatguy, but I am not talking about select portraits ^^;

Ok, let me explain with a picture :

Random "sprite selection" Title_10

So, see the sprite of Ryu and Ken ? I am wondering if it is possible to made the sprite change each time you go on this menu screen. (with olther characters pictures in the system.sff)
Back to top Go down
http://tradtmugen.blogspot.fr/
thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 9th 2019, 5:45 pm

For the title, it allows single sprite and animations.

Sorry I don't know of a way to have it change randomly, but I'm not a screenpack creator.
You could use an animation, but would look the same every time Sad

The code for this is in the system.def as well, and is under "Title background definition"

Code example:
Back to top Go down
icecream11




Posts : 76
Join date : 2012-05-29

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 10th 2019, 12:49 am

Shining wrote:
but i mean if is it possible to have different sprite codes in same characters
for example pushing A button there is a character with sprite.sff
and pushing B button in select screen there is same character but with sprite1.sff

or something similar

I know a way to use different sprites for a character depending on the stage, using one sff file. It's not perfect, but can be good at least for some limited novelty uses in games. I think it can be improved -what I did so far was only to see if the principle works. If I describe it might be difficult to visualise so I'll make a video to show how it works, in the next few days
Back to top Go down
Shining

Shining


Posts : 4858
Join date : 2013-03-26
Age : 44
Location : Italy

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 10th 2019, 1:20 am

Thanks icecream
Back to top Go down
Tradt-Production

Tradt-Production


Posts : 237
Join date : 2014-11-15
Age : 32
Location : France

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 10th 2019, 3:15 am

The came to me by adding more win poses to a character and the fact the code choose one of them randomly after winning the fight

; Win state decider
; CNS difficulty: basic
[Statedef 180]
type = S

[State 180, 1]
type = changestate
trigger1 = !Time
value = 183 + (random % 5)

Full version of the win poses code there:

So no change that "random select could be used for menu pictures ?

(I precise I am not good at character coding, so may I showed a wrong or unclear example)
Back to top Go down
http://tradtmugen.blogspot.fr/
LESSARD

LESSARD


Posts : 2220
Join date : 2016-06-19
Age : 44
Location : In your wildest mugen Dreams

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 10th 2019, 7:33 am

Tradt-Production wrote:
Ok, I will try to explain my question there.

(No it is not about the "random" in character select screen)

What I want to know is :

Imagine a menu screen what contain a sprite of a character, is there a code for each time the menu get visited/game restard, the character sprite change randomly to an other one, between some specifics sprites in the system.sff


Sorry I hardly find words to explain my question, I hope it can be understood by you people Mad
(Also, my native language is not english.)

Hi,@Tradt-Production, I think im finally understand what you mean, but I really think that can not be done in mugen. The only way to do something like that, must be by "building" the system sff including the sprites you want to show and coding the animation, but that only "cycle" and repeat the animation, not showing random sprites. Anyway its a cool idea.

Take care.

LESSARD
Back to top Go down
Tradt-Production

Tradt-Production


Posts : 237
Join date : 2014-11-15
Age : 32
Location : France

Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" EmptyFebruary 10th 2019, 7:43 am

A shame it cannot be done. But thank you LESSARD for answering to my question.
Back to top Go down
http://tradtmugen.blogspot.fr/
Sponsored content





Random "sprite selection" Empty
PostSubject: Re: Random "sprite selection"   Random "sprite selection" Empty

Back to top Go down
 
Random "sprite selection"
Back to top 
Page 1 of 1
 Similar topics
-
» random sprite by me
» When posting a comic sprite in general sprite edits/GFX section, please consider the MvDC Sprite Database as well
» AI Generated Stages - Regional Selection (HR 1.1 only)
» ANIMATED STAGE SELECTION WITH FONT!
» Sprite comics are cool, and sprite movies (in MUGEN style) are cooler!

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen Related :: Mugen Help-
Jump to: