The Mugen Multiverse
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
 
PortalHomeFAQMemberlistLatest imagesUsergroupsSearchRegisterComic WIP TrackerDownloadsLog inChat
Website Navigation Help
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» PRINCE2004
Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Emptyby jp.resort Today at 2:52 am

» Wizard project
Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Emptyby Mr.Ketchup Today at 1:47 am

» Yuri Boyka For Mugen
Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Emptyby CARNAGE777 Yesterday at 10:39 pm

» Zatara The Master Magician WIP by RenatoNato
Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Emptyby crosspotts1.0 Yesterday at 6:39 pm

Special Features at MMV




Chat on MMV w/ Discord

Video Content Creation Reference
Search
 
 

Display results as :
 
Rechercher Advanced Search

 

 Mugen Gameplay Idea For Probably The Greatest Fight System Ever.

Go down 
2 posters
AuthorMessage
flammableking

flammableking


Posts : 2487
Join date : 2012-12-02
Age : 30

Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Empty
PostSubject: Mugen Gameplay Idea For Probably The Greatest Fight System Ever.   Mugen Gameplay Idea For Probably The Greatest Fight System Ever. EmptyNovember 4th 2018, 9:52 pm

Imagine, if you will....A Mugen project with gameplay that combines Ultimate Marvel VS Capcom: 3...With Killer Instinct. Think about it.

Characters with the ability to perform Combo Breakers, but also WILD combos, using a feature similar to Killer Instinct's Combo Assist, and the Launcher system, where players can launch their opponent, and perform Air Combos. Also, what I call: "Musical Mayhem" attacks, kinda like Ultra Combos, where a character can perform a Hyper Combo that matches the music that plays, and the music also comes from their origin game or overall franchise...Now...Who's with me on this?
Back to top Go down
flammableking

flammableking


Posts : 2487
Join date : 2012-12-02
Age : 30

Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Empty
PostSubject: Re: Mugen Gameplay Idea For Probably The Greatest Fight System Ever.   Mugen Gameplay Idea For Probably The Greatest Fight System Ever. EmptyNovember 5th 2018, 2:26 pm

Every character would have a lot of specials, FOUR hypers, and multiple combo attacks per button except the strong buttons.
Back to top Go down
flammableking

flammableking


Posts : 2487
Join date : 2012-12-02
Age : 30

Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Empty
PostSubject: Re: Mugen Gameplay Idea For Probably The Greatest Fight System Ever.   Mugen Gameplay Idea For Probably The Greatest Fight System Ever. EmptyNovember 6th 2018, 11:11 pm

Bumping one last time, I promise. owo
Back to top Go down
crosspotts1.0

crosspotts1.0


Posts : 4991
Join date : 2013-04-15
Age : 32
Location : GLEN BURNIE maryland

Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Empty
PostSubject: Re: Mugen Gameplay Idea For Probably The Greatest Fight System Ever.   Mugen Gameplay Idea For Probably The Greatest Fight System Ever. EmptyNovember 7th 2018, 3:12 am

id like to see a test of it but im no coder
Back to top Go down
Sponsored content





Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Empty
PostSubject: Re: Mugen Gameplay Idea For Probably The Greatest Fight System Ever.   Mugen Gameplay Idea For Probably The Greatest Fight System Ever. Empty

Back to top Go down
 
Mugen Gameplay Idea For Probably The Greatest Fight System Ever.
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen Related :: Mugen Discussion-
Jump to: