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yolomate

yolomate


Posts : 7503
Join date : 2013-06-17
Age : 47

some bug in char... Empty
PostSubject: some bug in char...   some bug in char... EmptyOctober 30th 2018, 12:08 pm

ok I got 4 chars same problem: clone bug in fight, somebody help me?? some bug in char... 2649099129 some bug in char... 2649099129 some bug in char... 2649099129
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LESSARD

LESSARD


Posts : 2221
Join date : 2016-06-19
Age : 45
Location : In your wildest mugen Dreams

some bug in char... Empty
PostSubject: Re: some bug in char...   some bug in char... EmptyOctober 30th 2018, 2:30 pm

Commonly a "clone" in MUGEN its due a bad coded helper, you must find wich helper acivates in the move who "create the clone", in order to find&fix the bug. Good Luck bro. some bug in char... 670481599
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mulambo

mulambo


Posts : 317
Join date : 2017-12-23
Location : Italy

some bug in char... Empty
PostSubject: Re: some bug in char...   some bug in char... EmptyDecember 31st 2018, 4:57 am

yup, it's helper changing to a wrong state, I think you can either ask the author to fix it (unless it's one of my chars, lol, I'm terribly lazy lately) or you can use HitOverride and make the helper change to a proper state (also you better check all the other helper's states... to find where the wrong state number is, or if they miss a proper one).
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Somm

Somm


Posts : 502
Join date : 2013-09-17

some bug in char... Empty
PostSubject: Re: some bug in char...   some bug in char... EmptyDecember 31st 2018, 6:26 am

yolomate wrote:
ok I got 4 chars same problem: clone bug in fight, somebody help me?? some bug in char... 2649099129 some bug in char... 2649099129 some bug in char... 2649099129

a fast fix is put this:

Code:
[State 0, Destroy]
type = DestroySelf
trigger1 = IsHelper

in the state "0" and "5000"

should work properly

the bug still there bounce but the clone will be instantly destroyed when him go to 5000 or 0

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some bug in char... Empty
PostSubject: Re: some bug in char...   some bug in char... Empty

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