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 Zenith Takeover Original Game

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goodbot16

goodbot16


Posts : 106
Join date : 2015-07-26

Zenith Takeover Original Game Empty
PostSubject: Zenith Takeover Original Game   Zenith Takeover Original Game EmptyMay 21st 2018, 9:41 pm

[You must be registered and logged in to see this image.]

Well, here I am again, posting in MMV

This is an original game me and 2 other friends are working on, and little by little We already have a main menu screen
[You must be registered and logged in to see this image.]
(Note: It is not completely finished, I wish to add more details and some animations)

, and a character select screen,
[You must be registered and logged in to see this image.]
Not all of the characters that will be present in the final version are there (Duh) They are replaced by stand - in characters that im using to test hit boxes (Mostly KFM,lol)

and now I am in the process of making Standing animations for all of the planned characters.

Now i'm getting my friend Zinxrune to write the info for the characters

I will provide the list of characters here:
Magic Users -
Zayn
Zellious
The Asylist
Bikkuri

Quick Fighters -
Sinzross
Ithica
Jim Boob
DogryMan
Zinxrune

Robots -
Android Zin
RU - 45
ZX-Rune VII (7)
Forced Calamity
S-Ross MK - 95
Android Bikkuri

Strategists -
Zin
Electrode

Special -
OG Zinxrune
OG Sinzross
Bell
Zenith Sasori
Terrance
Bill
(Special Characters are ones that break the fighting format I came up with, I may release the format at another time.)

My List of characters isn't finished, i'm relying on my friend Zinxrune to finish it for me.

So far I have only 1 completed stage, and I'll use this picture to show off my health bars
Zayne's House
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Music Wise, I Have Main Menu Music
https://soundcloud.com/21_3/zenith-takeover-official-ost-main-menu

Select Screen Music
https://soundcloud.com/21_3/zenith-takeover-select-your-character

And Music for the completed Stage above
https://soundcloud.com/21_3/zenith-takeover-official-ost-zaynes-house

Plus some other misc things that i will maybe use later

I also have a Discord that I'm setting up for this, it's not ready yet  Wink
When I have everything set up, i'll put the Link Here


Last edited by goodbot16 on July 29th 2018, 3:10 pm; edited 2 times in total
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Doom

Doom


Posts : 10494
Join date : 2014-08-22

Zenith Takeover Original Game Empty
PostSubject: Re: Zenith Takeover Original Game   Zenith Takeover Original Game EmptyMay 22nd 2018, 6:42 am


Good luck with the project ... Zenith Takeover Original Game 670481599
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https://doom783.wixsite.com/doomismia
yolomate

yolomate


Posts : 7419
Join date : 2013-06-17
Age : 47

Zenith Takeover Original Game Empty
PostSubject: Re: Zenith Takeover Original Game   Zenith Takeover Original Game EmptyMay 22nd 2018, 11:48 am

this a original game! yes yes yes
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goodbot16

goodbot16


Posts : 106
Join date : 2015-07-26

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PostSubject: Update   Zenith Takeover Original Game EmptyJuly 29th 2018, 4:26 pm

I have a lot of work ahead of me.

Most of the characters now have a Standing animation. I will start on basic attacks when I finish all the mandatory stuff like turning walking, all the hit animations etc.
Some of these animations are not Final and may be changed later on.

All of the New stuff:

Zayne Flexon:
Standing Animation:
[You must be registered and logged in to see this image.]

Zellious, Leader of the Demons:
No Standing Animation Yet, just 1 sprite:
[You must be registered and logged in to see this image.]

The Asylist, The God of Gods: (Designed By Albert Collins)
Standing Animation:
[You must be registered and logged in to see this image.]

Bikkuri, The Glitch:
Standing Animation:
[You must be registered and logged in to see this image.]
Bikkuri Also has an intro, but it looks best in-game, and recording video is a pain in the ass. so have fun not seeing that.

Sinzross, The "Beast":
Standing Animation:
[You must be registered and logged in to see this image.]
Turning Sprite:
[You must be registered and logged in to see this image.]
Crouching Animation:
[You must be registered and logged in to see this image.]
Crouch Turning Sprite:
[You must be registered and logged in to see this image.]
Taunt??
I'm not sure if i'm going to use this for a taunt, or something else, but this is the animation in question;
[You must be registered and logged in to see this image.]

Ithica: 
This character might as well not even exist, my artist refuses to come up with a design, so when I get some free time I have to do it.

Jim Boob:
This character might as well not even exist, my artist refuses to come up with a design, so when I get some free time I have to do it.

Dogryman:
This character might as well not even exist, my artist refuses to come up with a design, so when I get some free time I have to do it.

Zinxrune:
Standing Animation:
[You must be registered and logged in to see this image.]
Turning:
[You must be registered and logged in to see this image.]
Crouching Animation:
[You must be registered and logged in to see this image.]
Crouch Turning:
[You must be registered and logged in to see this image.]

Android Zin:
Standing Animation:
[You must be registered and logged in to see this image.]
Walking Forward:
[You must be registered and logged in to see this image.]
Walking Backward:
[You must be registered and logged in to see this image.]
OVERCLOCK FORM:
[You must be registered and logged in to see this image.]

RU - 45:
Standing Animation
[You must be registered and logged in to see this image.]

Z-X Rune 7:
No Animation, just a sprite so far:
[You must be registered and logged in to see this image.]

Forced Calamity:
Standing Animation:
[You must be registered and logged in to see this image.]
Walking Forward:
[You must be registered and logged in to see this image.]
Walking Backward:
[You must be registered and logged in to see this image.]
Turning:
[You must be registered and logged in to see this image.]
Lose:
[You must be registered and logged in to see this image.]

S-Ross MK 95:
Standing Animation:
[You must be registered and logged in to see this image.]

Android Bikkuri:
Standing Animation:
[You must be registered and logged in to see this image.]
Fly-Up:
[You must be registered and logged in to see this image.]

Zin:
Standing, No animation yet:
[You must be registered and logged in to see this image.]


NEW STAGE: 
The Purgatory Dimension "Homeplace of the Runes"
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The Music:
https://soundcloud.com/21_3/zenith-takeover-ost-purgatory
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goodbot16

goodbot16


Posts : 106
Join date : 2015-07-26

Zenith Takeover Original Game Empty
PostSubject: Re: Zenith Takeover Original Game   Zenith Takeover Original Game EmptyAugust 19th 2018, 5:01 pm

Second Form for Character:

Bikkuri
Original:
[You must be registered and logged in to see this image.]

Second Form:
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Doom

Doom


Posts : 10494
Join date : 2014-08-22

Zenith Takeover Original Game Empty
PostSubject: Re: Zenith Takeover Original Game   Zenith Takeover Original Game EmptyAugust 21st 2018, 6:36 am

It looks very good ... Smile
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https://doom783.wixsite.com/doomismia
goodbot16

goodbot16


Posts : 106
Join date : 2015-07-26

Zenith Takeover Original Game Empty
PostSubject: ;)   Zenith Takeover Original Game EmptySeptember 6th 2018, 5:04 pm

Doom wrote:
It looks very good ... Smile


Thank you Doom
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Zenith Takeover Original Game Empty
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