I planned to create Mugen character(s) after I retire from my occupation which I have yet to archive it
I planned to make characters play like they are from their original fighting games such as I want to create Gouki from SNK vs. Capcom Chaos and his gameplay is from SNK vs. Capcom Chaos. There aren't any accurate source SNK vs. Capcom Chaos characters in Mugen, so I want to make Gouki from that game and Gouki is my best favorite fighting game character
Here is how I will start to learn on making my Mugen character:
- Copy other Mugen creators style and see how they do things
- Try making character in my own way
- Play the fighting game most and study the game's game play depth to understand the game
- try to create the character from that fighting game that I have played and apply to the character to Mugen
- After I am done with the character mostly, I try him out and play to see if the character play as accurate source as from that fighting game before I released him
- After I released him, I am willing to take feedbacks from other Mugen creators like Jesuszilla, Vans Koopakoot (these Mugen creators look into Mugen character that play from game source, so I am crossing finger to hope they will give feedback on improving my character)