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Shawnfan123




Posts : 11
Join date : 2017-10-17

Character error Empty
PostSubject: Character error   Character error EmptyApril 6th 2018, 2:53 pm

Hi! I’m having trouble adding characters an I always get these kind of errors.
https://imgur.com/gallery/ek6jT
Can anybody help?
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thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

Character error Empty
PostSubject: Re: Character error   Character error EmptyApril 6th 2018, 7:24 pm

Short answer is that trigger (stagevar) ONLY works for MUGEN 1.0 or 1.1
Ensure you are using MUGEN 1.0 or 1.1 to load this character.

You are trying to load Hope.
The error itself indicates that it died parsing Stagevar(info.name) = "B"
To translate the error:
MUGEN failed to parse the specific trigger "Stagevar(info.name) = "B"



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Mazemerald




Posts : 3999
Join date : 2012-12-10
Age : 28

Character error Empty
PostSubject: Re: Character error   Character error EmptyApril 6th 2018, 8:31 pm


i used to get rid all errors that appears on my chars, then they work normally after that.

if the line is not very important for the char, you can to remove it freely.
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thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

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PostSubject: Re: Character error   Character error EmptyApril 6th 2018, 9:11 pm

@Capcomnator you are totally right. That line would enable a stagevar, so it would make Hope do something specific on a specific stage. I think the character is from AvX mugen, and it is left over code from the full game. Yes you can either remove or comment out (add ; in front of that code) that code safely as it is looking for a stage named "B". It will not affect her in game play.
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Shawnfan123




Posts : 11
Join date : 2017-10-17

Character error Empty
PostSubject: Re: Character error   Character error EmptyApril 7th 2018, 11:01 am

Where can I find the StageVar file? In .cns, .cmd, etc?
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thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

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PostSubject: Re: Character error   Character error EmptyApril 7th 2018, 11:19 am

@Shawnfan123 The error says it is in the "-2.CNS" file
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Shawnfan123




Posts : 11
Join date : 2017-10-17

Character error Empty
PostSubject: Re: Character error   Character error EmptyApril 7th 2018, 3:19 pm

I have another problem now.
https://imgur.com/gallery/PU0Vp
I added the quotation mark and lead to this.
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thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

Character error Empty
PostSubject: Re: Character error   Character error EmptyApril 7th 2018, 6:37 pm

@Shawnfan123

Example from Hope:

;[State -2, PowerAdd]
;type = null;PowerAdd
;triggerall = StageVar(info.name) =  "B"
;triggerall = roundno = 1
;trigger1 = p2name = "Cable Training"
;trigger1 = enemynear,var(40)>= 4
;value = 3000

;[State -2, PowerAdd]
;type = null;PowerAdd
;triggerall = StageVar(info.name) =  "B"
;triggerall = roundno = 2
;trigger1 = roundstate < 2
;trigger1 = p2name = "Cable Training"
;value = -3000


When you add ; to the start of code, it turns that code OFF


Hope was intentionally coded ONLY for 1.0/1.1 When "downgrading" her you will have to remove some power adds, and the AI for her to work thus she may not be "as the creator intended" when complete.

Continue adding ; at the start of code that errors until the character loads. Depending on the code such as the example above, you may have to remove the whole code for that move, or just 1 trigger (example below).


1 trigger example (from Hope):

[State -1, AI Guarding, Easy/Medium AI]
type = ChangeState
triggerall = (roundstate = 2) && (var(59) != 0)
;triggerall = AILevel <=5
triggerall = (Ctrl) && (p2movetype = A) && (statetype = S)
trigger1 = (p2bodydist x <= 250) && (random = [200,899]) && (vel x < 0)
trigger2 = (p2bodydist x <= 250) && (random = [800,899]) && (vel x > 0)
trigger3 = (p2bodydist x <= 250) && (random = [400,899]) && (vel x = 0)
trigger4 = (anim = 21)
trigger5 = (prevstateno > 5000) && (random < 200)
value = 130

You will have to do this process multiple times as there are at least 30 triggers that do not work for older mugen versions.
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