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 Gill (Hero) problem

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scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 28th 2017, 6:29 pm

Hi everyone! Very Happy
My name is ScaricareStronzate and this is my first post! i hope that this is the right section to ask for it. scared
I'd like to know if there's a way to edit Gill by Hero to make his projectiles (Pyro and CryoKinesis) hit just one time like normal hadouken. Gill (Hero) problem 2649099129
Thank you all for your attention and i hope that someone can help me!!
Have a nice day Very Happy
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Doom

Doom


Posts : 10512
Join date : 2014-08-22

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 28th 2017, 6:34 pm


Congratulations for your first post. You are very cordial. Gill (Hero) problem 311127478
Unfortunately I can not help you, but I welcome you to the forum. Smile
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https://doom783.wixsite.com/doomismia
scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 28th 2017, 6:36 pm

Kylo wrote:

Congratulations for your first post. You are very cordial. Gill (Hero) problem 311127478
Unfortunately I can not help you, but I welcome you to the forum. Smile
No problem! Nice to met you Very Happy Very Happy
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Werewood

Werewood


Posts : 5691
Join date : 2014-08-11

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 29th 2017, 3:40 am

Welcome to MMV scaricarestronzate! Gill (Hero) problem 705151839

Hero's Gill.......mind giving me a download hyperlink so that I can try to look it up for you please? Question
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https://onedrive.live.com/?cid=7DB65F02B0BBD12E
scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 29th 2017, 4:46 pm

Werewood wrote:
Welcome to MMV scaricarestronzate! Gill (Hero) problem 705151839

Hero's Gill.......mind giving me a download hyperlink so that I can try to look it up for you please? Question

Hi and sorry for the delay! Very Happy
Yes of course! I link you the mediafire one (it's not mine i hope that this is not a problem).


Code:
http://www.mediafire.com/file/aq4g307jom5exj5/Gill+by+Hero.zip



It may open some ad and spam pages..sorry about that Gill (Hero) problem 2399657483
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Mistah Jorge

Mistah Jorge


Posts : 2356
Join date : 2013-07-04
Age : 26
Location : Portugal

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 29th 2017, 5:21 pm

We get it... it's just how things roll regarding links...

But why do you want to make that change on Gill? Kind of an odd request to be honest

BTW... not that it matters anyway but you use this to introduce yourself
http://mugenmultiverse.fanbb.net/t280-introduce-yourself
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scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 29th 2017, 5:40 pm

Mistah Jorge wrote:
We get it... it's just how things roll regarding links...

But why do you want to make that change on Gill? Kind of an odd request to be honest

BTW... not that it matters anyway but you use this to introduce yourself
http://mugenmultiverse.fanbb.net/t280-introduce-yourself

Hello! Very Happy
thank you I'm gonna introduce me there immediately! Gill (Hero) problem 670481599
Btw i'm working on a mugen and trying to collect the best characters i can find, nothing special just to play it with my friends, and i think that a normal projectile that cannot be stopped by most of the other characters ones is a little annoying (cause he throws 2 fireballs at time).
The problem is that i've tried to fix it but i messed up everything Embarassed
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Werewood

Werewood


Posts : 5691
Join date : 2014-08-11

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 30th 2017, 2:53 am

I fixed that mediafire hyperlink already (just needed to use the CODE tags). Wink

Gill's fireballs are stronger because it has both fire/ice elements in those. Gill (Hero) problem Fire_e12 + Gill (Hero) problem Emoji_10

I will try to study Hero's Gill to see if I could make it hit just once for you. geek

And, you are so lucky to have some friends to play MUGEN with you!  Very Happy 
I don't have any friends to play MUGEN with me.....so you be easy on your friends, don't beat them up so badly in MUGEN, or they will rage-quit LOL lol!
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Mistah Jorge

Mistah Jorge


Posts : 2356
Join date : 2013-07-04
Age : 26
Location : Portugal

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 30th 2017, 4:21 am

scaricarestronzate wrote:
Mistah Jorge wrote:
We get it... it's just how things roll regarding links...

But why do you want to make that change on Gill? Kind of an odd request to be honest

BTW... not that it matters anyway but you use this to introduce yourself
http://mugenmultiverse.fanbb.net/t280-introduce-yourself

Hello! Very Happy
thank you I'm gonna introduce me there immediately! Gill (Hero) problem 670481599
Btw i'm working on a mugen and trying to collect the best characters i can find, nothing special just to play it with my friends, and i think that a normal projectile that cannot be stopped by most of the other characters ones is a little annoying (cause he throws 2 fireballs at time).
The problem is that i've tried to fix it but i messed up everything Embarassed  
Glad to see you joining us man, i could take the aditional hit of gill's fireball away, but i want to talk more about the projectile with you (also, Werewood is doing it too and it would be a waste of time for one of us)

You see Gill is naturally a boss, but let me give you another reason to keep his projectile 2 hits:
Most characters that have a projectile have also a projectile that has two hits, but thoose projectiles are normaly ex moves that spend half of one energy bar, no problem though because characters that play in that gameplay style can get that amout of energy really quick, my point is, gill does not have EX moves so if you take his two hits fireball and turn into one, gill won't be able to rely in EX fireballs either, this might break up balance a little bit turning him weaker. You see there is always a catch, an other example is akuma's red fireball, it has three hits (or two or one, depending of what punch button have you used) but the catch with that move is that his fireball takes ages to be shot because you can see that akuma has to charge it (and guess what it takes more time depending on which punch button you used for it).
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Werewood

Werewood


Posts : 5691
Join date : 2014-08-11

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 30th 2017, 6:20 am

Mistah Jorge is right about Gill's fireballs. yes

Anyway, here it is for you Gill (Hero) problem 3876111886 :
Before cyclops :
Gill (Hero) problem L2RnzqGkNHMWipt3W

After cyclops :
Gill (Hero) problem 3osBLuUFzZU5NrBSes

The MUGEN patch (GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip) is here for you Arrow :  https://www.mediafire.com/file/wreh01wrjzgs24d/GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip
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https://onedrive.live.com/?cid=7DB65F02B0BBD12E
scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 30th 2017, 5:09 pm

Werewood wrote:
Mistah Jorge is right about Gill's fireballs. yes

Anyway, here it is for you Gill (Hero) problem 3876111886 :
Before cyclops :
Gill (Hero) problem L2RnzqGkNHMWipt3W

After cyclops :
Gill (Hero) problem 3osBLuUFzZU5NrBSes

The MUGEN patch (GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip) is here for you Arrow :  https://www.mediafire.com/file/wreh01wrjzgs24d/GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip

OMG this is just perfect!! tears of joy tears of joy
Thank you very much Werewood you are awesome!! Very Happy Very Happy
I'm gonna try it immediatly!!!! Gill (Hero) problem 311127478
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scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 30th 2017, 5:23 pm

Mistah Jorge wrote:
scaricarestronzate wrote:
Mistah Jorge wrote:
We get it... it's just how things roll regarding links...

But why do you want to make that change on Gill? Kind of an odd request to be honest

BTW... not that it matters anyway but you use this to introduce yourself
http://mugenmultiverse.fanbb.net/t280-introduce-yourself

Hello! Very Happy
thank you I'm gonna introduce me there immediately! Gill (Hero) problem 670481599
Btw i'm working on a mugen and trying to collect the best characters i can find, nothing special just to play it with my friends, and i think that a normal projectile that cannot be stopped by most of the other characters ones is a little annoying (cause he throws 2 fireballs at time).
The problem is that i've tried to fix it but i messed up everything Embarassed  
Glad to see you joining us man, i could take the aditional hit of gill's fireball away, but i want to talk more about the projectile with you (also, Werewood is doing it too and it would be a waste of time for one of us)

You see Gill is naturally a boss, but let me give you another reason to keep his projectile 2 hits:
Most characters that have a projectile have also a projectile that has two hits, but thoose projectiles are normaly ex moves that spend half of one energy bar, no problem though because characters that play in that gameplay style can get that amout of energy really quick, my point is, gill does not have EX moves so if you take his two hits fireball and turn into one, gill won't be able to rely in EX fireballs either, this might break up balance a little bit turning him weaker. You see there is always a catch, an other example is akuma's red fireball, it has three hits (or two or one, depending of what punch button have you used) but the catch with that move is that his fireball takes ages to be shot because you can see that akuma has to charge it (and guess what it takes more time depending on which punch button you used for it).

Mmm yeah you've got a point Surprised
but you know it's hard to talk about balance between characters in mugen, and there is always one that results too op because of the choices made by the author, for this reason i use to try to fix them where i can to fit the kind of gameplay i have in my mind. That said i didn't notice that Gill has not EX moves Shocked i took it for granted based on most of the other characters that have them and i just focused on his annoying normal fireballs.
Maybe i should give a better look Gill (Hero) problem 670481599
Btw this seems to be a very good community u are all nice people Very Happy It hurts to think about all the time that i have lost with the league of legends one riiiggghhht i nearly lost faith in human kind Razz
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scaricarestronzate

scaricarestronzate


Posts : 23
Join date : 2016-11-28
Age : 34

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyNovember 30th 2017, 5:39 pm

scaricarestronzate wrote:
Werewood wrote:
Mistah Jorge is right about Gill's fireballs. yes

Anyway, here it is for you Gill (Hero) problem 3876111886 :
Before cyclops :
Gill (Hero) problem L2RnzqGkNHMWipt3W

After cyclops :
Gill (Hero) problem 3osBLuUFzZU5NrBSes

The MUGEN patch (GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip) is here for you Arrow :  https://www.mediafire.com/file/wreh01wrjzgs24d/GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip

OMG this is just perfect!! tears of joy tears of joy
Thank you very much Werewood you are awesome!! Very Happy Very Happy
I'm gonna try it immediatly!!!! Gill (Hero) problem 311127478

I've tried it and it work perfectly!! Very Happy
Really great Job thanks again Gill (Hero) problem 311127478
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Werewood

Werewood


Posts : 5691
Join date : 2014-08-11

Gill (Hero) problem Empty
PostSubject: Re: Gill (Hero) problem   Gill (Hero) problem EmptyDecember 1st 2017, 6:30 am

scaricarestronzate wrote:
scaricarestronzate wrote:
Werewood wrote:
Mistah Jorge is right about Gill's fireballs. yes

Anyway, here it is for you Gill (Hero) problem 3876111886 :
Before cyclops :


After cyclops :


The MUGEN patch (GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip) is here for you Arrow :  https://www.mediafire.com/file/wreh01wrjzgs24d/GillFuBetch_fireballs_changed_to_1-hit_MUGEN_patch.zip

OMG this is just perfect!! tears of joy tears of joy
Thank you very much Werewood you are awesome!! Very Happy Very Happy
I'm gonna try it immediatly!!!! Gill (Hero) problem 311127478

I've tried it and it work perfectly!! Very Happy
Really great Job thanks again Gill (Hero) problem 311127478

You are welcome man! Gill (Hero) problem 705151839

Not just me, but also many MMV'ers are here to help each other out, we are all in a big MUGEN Family! Gill (Hero) problem Animat67
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