CAMARAO
Posts : 703 Join date : 2012-07-07 Age : 35 Location : Portugal
| Subject: it is possible to change the sprite (( 9000,0 )) during combat? November 9th 2017, 7:33 pm | |
| it is possible to change the sprite (( 9000,0 )) during combat? for exemple when wesker lost his glasses it is possible to change the image without glasses | |
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Midnight-Son
Posts : 1153 Join date : 2012-10-18 Age : 32
| Subject: Re: it is possible to change the sprite (( 9000,0 )) during combat? November 9th 2017, 7:48 pm | |
| hmm i think you would have to edit the game engine coding for that! so in a full game release it could be possible of coarse im no expert i may be surprised just yet | |
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LESSARD
Posts : 2221 Join date : 2016-06-19 Age : 45 Location : In your wildest mugen Dreams
| Subject: Re: it is possible to change the sprite (( 9000,0 )) during combat? November 10th 2017, 1:49 pm | |
| I think you only can "share" Fx like being burned or poisoned with the small portrait in the lifebar. i dont think be possible to change the sprite in battle. | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: it is possible to change the sprite (( 9000,0 )) during combat? November 14th 2017, 12:50 pm | |
| I once did this 9000,0 MUGEN in-game change with my "Custom_OMK_Garra" before : - in case giphy not working for you...:
But it was very half-assed because it is a very MUGEN screenpack/motif/lifebars dependent attempt, which means it can work ONLY in your own MUGEN screenpack/motif/lifebars (i.e. in my own "Custom_OMK_Garra" case I used my MUGEN1.0 default screenpack/motif/lifebars)..... | |
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CAMARAO
Posts : 703 Join date : 2012-07-07 Age : 35 Location : Portugal
| Subject: Re: it is possible to change the sprite (( 9000,0 )) during combat? November 14th 2017, 3:50 pm | |
| Too bad!! Thanks for the help my friends! | |
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| Subject: Re: it is possible to change the sprite (( 9000,0 )) during combat? | |
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