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 Metropolis A.D. stage by dev

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dev




Posts : 593
Join date : 2012-05-18

Metropolis A.D. stage by dev Empty
PostSubject: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev EmptyApril 4th 2013, 8:43 am

I got a bit frustrated because I can't figure it out how to animate this stage and I got so many ideas. Cybaster's tutorial is very good. I made huge progress (my opinion) than the last time. I added super jump and I made the stage larger... But, still can't animate a darn thing, and I'm so pissed off right now. Maybe it's too hard for me to do that, but I'll be damned, I ain't givin' up. Ok, so as many of you know this is my third stage after Danger Room and Doomsday Prison. This one was supposed to be released on 29th April, but I think it's better this way. I hope someday I can update it. Till then, enjoy! Hope you like what I've done.

http://www.2shared.com/file/gajo-qep/metropolisad.html

Metropolis A.D. stage by dev 545
Metropolis A.D. stage by dev 36474953
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Metropolis A.D. stage by dev Empty
PostSubject: Re: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev EmptyApril 4th 2013, 10:07 am

stage looks great. thanx for sharing Exclamation

and i'm sure you will get the hang of animating in the future.
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ajrenalin

ajrenalin


Posts : 146
Join date : 2013-02-08

Metropolis A.D. stage by dev Empty
PostSubject: Re: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev EmptyApril 4th 2013, 12:37 pm

Ill give you a quick tutorial

[BG DEMO ANIMATED]
type = anim ------------------------type is ANIM as we see
actionno = 7 ------------- This action sequence in state (7) WHICH IS IN FORMAT BELOW
start = -16,121
delta = 1,1
mask = 1

This is the State linked to the BG (ALSO KNOWN AS ABOVE (actionno = 7))
[Begin Action 7]
7,0, 0,0, 5
7,1, 0,0, 5
7,2, 0,0, 5
7,3, 0,0, 5

The first number is your sprite as well as the second 7,0 blah blah same as ports how por is 9000,1.... 0,0 is your X,Y ............... the 5 there is the time it takes before he goes to the next animation so it will be 5 ticks in 7,0 till he gets to 7,1 and so on so on.....

Hope this helped and goodluck and thank you your release..
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Quicksilver

Quicksilver


Posts : 132
Join date : 2012-06-21

Metropolis A.D. stage by dev Empty
PostSubject: Re: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev EmptyApril 4th 2013, 1:55 pm

Interesting stage Dev I will download it for sure
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kyoman

kyoman


Posts : 525
Join date : 2012-05-20
Location : France

Metropolis A.D. stage by dev Empty
PostSubject: Re: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev EmptyApril 4th 2013, 10:49 pm

Nice concept Dev. I can help you for animation. If you are interrested send me a PM.
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dev




Posts : 593
Join date : 2012-05-18

Metropolis A.D. stage by dev Empty
PostSubject: Re: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev EmptyApril 15th 2013, 3:45 pm

cheers
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Metropolis A.D. stage by dev Empty
PostSubject: Re: Metropolis A.D. stage by dev   Metropolis A.D. stage by dev Empty

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