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 Michael Myers revamp V0.5 by thatguy

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thatguy

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Posts : 734
Join date : 2014-05-28
Age : 42
Location : Canada

PostSubject: Michael Myers revamp V0.5 by thatguy   November 4th 2018, 1:07 am

MMV Halloween event Michael Myers Revamp V0.5 by thatguy
Original sprites by SiL3Nt J
Originally coded by Carnage777 using Chuchoryu's Liu Kang as a template.
Revamp V0.5 by thatguy



Code:
https://mega.nz/#!yGZkjIib!Fkxbln437HWsIARgsCs47ov7moGLF7MVEbFxN_P7B2M


What's done:
Minor Color Separation complete (to make palettes work)
Fixed palettes
New DCvsMarvel Portrait by thatbloke78
New Palettes by Yolomate
New intro added
New winpose added
New Knife throw added (standing)
New grab new knife after throw (standing)
Created new knife throw for air
New Knife throw added (air)
Created new knife throw for crouching
New Knife throw added (crouch)
-added crouch to stand, and grab a new knife anim
Fixed CLSNs
Sprites Aligned (mostly)
Added some extra combos

I revamped the way the knife throw works as well:

The crouch throws a knife upward (I made custom sprites)
The stand throws the knife forward
The air throws the knife downward (I made custom sprites)


Future plans (Revamp V1.0):
Clean up the code - might re-code him as 6 button
Make him less stiff
Ramp up his AI
Add Superjump
Add grab another knife in air
Add slicing uppercut
Add Grab and Stab
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thatbloke78

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Age : 40
Location : London

PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 4th 2018, 8:16 am

I've been waiting for this one Twisted Evil
Awesome release mate
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yolomate

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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 4th 2018, 10:13 am

NICE AND MORE CUTE!! clap clap clap
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Doom

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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 4th 2018, 12:57 pm


Thank you very much to everyone who participated in the creation ... sonrisa
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alnyrd

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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 4th 2018, 9:11 pm

@thatguy wrote:
..................................


..................................

Future plans (Revamp V1.0):
Clean up the code - might re-code him as 6 button
Make him less stiff
Ramp up his AI
Add Superjump
Add grab another knife in air
Add slicing uppercut
Add Grab and Stab
the news of these plans is what I am waiting most!
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thatguy

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Age : 42
Location : Canada

PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 4th 2018, 9:20 pm

@alnyrd I will try and fit in some time to do the V1.0 update before the Christmas Event Wink




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Gray Shooter

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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 5th 2018, 12:09 am

Make this intro in the next update, with more sprites of course, you get the idea

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thatguy

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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 5th 2018, 12:17 am

@fernando678782 thanks that looks cool. Great idea, I will see what I can do with that yes
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LoKoLoKo

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Location : Brazil

PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 5th 2018, 8:34 am

Spectacula. It would look really cool in the MvC format ... Putting stab wounds out there.
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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 5th 2018, 8:52 am

fernando678782 wrote:
Make this intro in the next update, with more sprites of course, you get the idea

cool idea!!
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Gray Shooter

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PostSubject: Re: Michael Myers revamp V0.5 by thatguy   November 5th 2018, 5:23 pm

@yolomate wrote:
fernando678782 wrote:
Make this intro in the next update, with more sprites of course, you get the idea

cool idea!!

Thanks, but I can not say that it is completely original since I take the idea from the Halloween (1978) movie, Lynda's death scene (you can find that clip on youtube)

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